IJFANS International Journal of Food and Nutritional Sciences

ISSN PRINT 2319 1775 Online 2320-7876

THE APPLICATION OF GAME TECHNOLOGIES IN TEACHING ENGLISH TO ENGINEERING STUDENTS

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SATYAVATHI VALLABHAPURAPU, SUNIL GATADI, RAJU BARADI,D SRINIVAS

Abstract

This article explores the use of gaming technology in the English language instruction process for engineering students. Game technologies in English lessons have long been shown to be an excellent approach to diversify language learning, push students to speak a foreign language, and engage students in an English speaking setting

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